Zaxara, the Exemplary | X-Spells | +1/+1 Counters | Hyrdas | Bracket 3

Commander
7.5±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence546 pts
Estimated win turn
T5best
T7typical
T10+contested
Vector breakdown
Efficient Curve+8
Fast mana6
Mana rocks4
Mana dorks6
Other acceleration2
Treasure generators1
Commander Synergy+1
Tutors3
Draw engines11
Cantrips & burst draw5
Scry & Surveil1
Recursion4
Value engines10
Counterspells2
Spot removal8
Board wipes1
Protection3
Mana Acceleration+6
Fetchlands9
Dual & shock lands9
Premium utility lands4
Utility lands8
Basic lands3
Combat Damage Synergy+25
Commander Synergy+1
Win conditions4
Combat threats8
Sacrifice outlets1
Enablers1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

+1/+1 Counters22 cards

22 counter synergies. Grow creatures over time for massive threats.

,,,,
Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
Hydra Tribal10 cards

10 hydra creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.