Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(456 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks1
Land ramp1
Other acceleration5
Tutors6
Draw engines8
Cantrips & burst draw1
Recursion2
Value engines1
Spot removal8
Board wipes1
Stax & hate4
Protection5
Dual & shock lands12
Premium utility lands1
Utility lands3
5 Combo(s) Detected (Consistency: 96%)+44ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces8
Synergy pieces1
Win conditions1
Sacrifice outlets1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats92Consistency82Mana base82
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Mass Land Denial are present, but your power level already places this deck in Bracket 4.
✓
Mass land denial (1)
✓2-card combo
✕Game changers — none
✕Extra turns — none
Themes7 total
Enchantress19 cards
19 enchantment synergy cards. Deck rewards you for casting enchantments.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.