Commander
7.9±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(526 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15ⓘ
Fast mana4
Mana rocks2
Mana dorks12
Land ramp3
Other acceleration1
Glass Cannon (high ramp, low draw)+-10ⓘ
Tutors7
Draw engines1
Cantrips & burst draw3
Recursion1
Value engines4
Counterspells9
Spot removal9
Artifact/enchantment removal1
Board wipes1
Protection3
Mana Acceleration (22 sources)+12ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands2
Utility lands2
Taplands1
6 Combo Families (6 lines, Consistency: 82%)+45ⓘ
Combat Damage Synergy: 2 haste enablers+4ⓘ
Combo pieces10
Synergy pieces3
Token generators1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Threats93Speed92Interaction91
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
Elf Tribal17 cards
17 elf creatures detected. Tribal synergies can create powerful board states.
Druid Tribal14 cards
14 druid creatures detected. Tribal synergies can create powerful board states.