Magus Lucea Kane

3.7±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(226 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10
Fast mana1
Mana rocks1
Mana dorks1
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 haste enabler, 4 evasion enablers, aristocrats engine+25
1 Combo(s) Detected (Consistency: 32%)+16
Synergy pieces1
Win conditions2
Combat threats3

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.7 → Bracket 2
Mana base83Threats82Speed38

0.7 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

+1/+1 Counters35 cards

35 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

Combos1 total