Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(425 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana dorks2
Land ramp20
Other acceleration1
Commander Draw Engine (The Gitrog Monster provides card draw)+15ⓘ
Commander Synergy (1 groups)+8ⓘ
Tutors2
Cantrips & burst draw5
Recursion10
Spot removal4
Artifact/enchantment removal1
Board wipes1
Protection1
Mana Acceleration (26 sources)+15ⓘ
Fetchlands5
Dual & shock lands2
Premium utility lands1
Utility lands10
Taplands4
6 Combo(s) Detected (Consistency: 52%)+38ⓘ
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+17ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces6
Synergy pieces7
Sacrifice outlets1
Drain effects1
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats94Consistency92Speed89
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator15 cards
15 graveyard synergies. Use your graveyard as a second hand.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Mill13 cards
13 mill effects. Empty opponent libraries or fuel your graveyard.