Commander
6.6±0.4
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(444 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Mana rocks1
Mana dorks1
Land ramp5
Other acceleration1
Treasure generators1
Tutors2
Draw engines7
Cantrips & burst draw1
Value engines11
Other2
Counterspells1
Spot removal10
Board wipes3
Stax & hate1
Protection7
Dual & shock lands3
Premium utility lands2
Utility lands12
Taplands5
6 Combo Families (6 lines, Consistency: 66%)+41ⓘ
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Combo pieces7
Synergy pieces4
Win conditions3
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 3
Threats91Interaction88Consistency82
-0.1 below Bracket 4 threshold (6.5)
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Blink/Flicker21 cards
21 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal18 cards
18 human creatures detected. Tribal synergies can create powerful board states.
Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.