Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(498 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks5
Mana dorks3
Land ramp15
Other acceleration6
Treasure generators2
Draw engines8
Cantrips & burst draw7
Recursion2
Spot removal13
Graveyard hate2
Board wipes1
Stax & hate3
Mana Acceleration (32 sources)+15ⓘ
Two-Color Powerhouse Lands (1)+4ⓘ
High Land Count (51)+-10ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands5
Utility lands19
+7 more
Taplands9
2 Combo(s) Detected (Consistency: 100%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 haste enablers, 6 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces3
Synergy pieces12
Win conditions3
Combat threats2
Token generators4
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Mana base94Threats93Speed89
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Dinosaur Tribal48 cards
48 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana36 cards
36 high-impact creatures. Ramp into massive threats that dominate the board.
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.