Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(437 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks11
Land ramp1
Other acceleration2
Treasure generators2
Draw engines14
Cantrips & burst draw1
Wheels3
Recursion1
Value engines2
Counterspells3
Spot removal3
Graveyard hate1
Board wipes1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands3
Dual & shock lands9
Utility lands3
3 Combo(s) Detected (Consistency: 40%)+24ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces4
Synergy pieces3
Win conditions3
Combat threats3
Drain effects5
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Mana base90Speed87Threats87
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Group Slug12 cards
12 group slug effects. Damage everyone equally, then break parity.