Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(410 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks5
Other acceleration1
Treasure generators2
Tutors4
Draw engines8
Cantrips & burst draw3
Recursion4
Value engines2
Spot removal7
Board wipes3
Stax & hate1
Two-Color Mana Base (no fixing needed)+16ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands7
Taplands2
2 Combo Families (2 lines, Consistency: 100%)+30ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+24ⓘ
Combo pieces2
Synergy pieces6
Win conditions3
Combat threats1
Drain effects1
Reanimation7
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Threats94Consistency81Mana base75
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Angel Tribal18 cards
18 angel creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.