Commander
3.7±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(227 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks6
Land ramp1
Other acceleration1
Treasure generators2
Draw engines4
Cantrips & burst draw8
Counterspells3
Spot removal5
Stax & hate1
Protection5
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands1
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine, 1 damage multiplier+14ⓘ
Combo pieces2
Synergy pieces4
Win conditions1
Combat threats2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Threats64Interaction63Speed57
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Impulse Draw26 cards
26 impulse draw effects. Exile and play cards from the top of your library.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.