Commander
4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(307 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks7
Other acceleration1
Treasure generators5
Tutors2
Draw engines4
Cantrips & burst draw4
Recursion3
Value engines6
Counterspells2
Spot removal3
Board wipes4
Protection4
Fetchlands2
Dual & shock lands9
Premium utility lands3
Utility lands6
Taplands6
Combat Damage Synergy: 3 haste enablers, 2 evasion enablers, aristocrats engine+20ⓘ
Commander Synergy (1 groups)+3ⓘ
Synergy pieces7
Win conditions3
Combat threats2
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Mana base89Threats81Consistency60
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.