Commander
No commander provided6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(458 pts)
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks4
Other acceleration8
Treasure generators1
Draw engines5
Cantrips & burst draw2
Recursion2
Value engines3
Counterspells5
Spot removal5
Board wipes2
Stax & hate2
Protection2
Mana Acceleration (15 sources)+5ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands4
Utility lands9
1 Combo(s) Detected (Consistency: 90%)+23ⓘ
Combat Damage Synergy: 1 extra combat, 2 haste enablers, 1 evasion enabler, aristocrats engine+21ⓘ
Combo pieces3
Synergy pieces2
Win conditions3
Combat threats3
Drain effects3
Reanimation5
Clone effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats94Mana base88Interaction82
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Demon Tribal14 cards
14 demon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats8 cards
8 sacrifice/death synergies. Drains opponents while generating value from deaths.