Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(519 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana4
Mana rocks1
Land ramp2
Other acceleration1
Treasure generators6
Commander Draw Engine (Deadpool, Trading Card provides card draw)+15ⓘ
Tutors3
Draw engines5
Cantrips & burst draw2
Recursion2
Counterspells1
Spot removal5
Artifact/enchantment removal1
Board wipes4
Stax & hate3
Protection5
Two-Color Powerhouse Lands (2)+7ⓘ
Fetchlands2
Dual & shock lands5
Utility lands8
Taplands3
4 Combo(s) Detected (Consistency: 79%)+35ⓘ
Combat Damage Synergy: token package, aristocrats engine, 1 damage multiplier+22ⓘ
Combo pieces6
Synergy pieces5
Win conditions2
Combat threats5
Drain effects3
Token generators5
Reanimation2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats97Consistency90Interaction85
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.