Commander
7.6±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(505 pts)
Estimated win turn
T4best
T6typical
T7+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks1
Mana dorks3
Land ramp7
Other acceleration1
Treasure generators1
Tutors4
Draw engines6
Cantrips & burst draw8
Recursion7
Value engines8
Other1
Spot removal2
Graveyard hate2
Board wipes1
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Dual & shock lands8
Premium utility lands4
Utility lands6
Taplands3
5 Combo(s) Detected (Consistency: 100%)+45ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Combo pieces8
Synergy pieces9
Win conditions5
Combat threats2
Sacrifice outlets3
Reanimation2
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.6 → Bracket 4
Threats98Mana base94Consistency86
1.1 above Bracket 3 ceiling (6.5)
0.9 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator13 cards
13 graveyard synergies. Use your graveyard as a second hand.