Commander
3.7±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Go-wide combat finish
High confidence(237 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana2
+9
Mana dorks4
Land ramp3
Other acceleration4
Tutors6
Draw engines3
Cantrips & burst draw5
Scry & Surveil1
Recursion8
Value engines8
Spot removal4
Graveyard hate3
Board wipes1
Protection7
Mana Acceleration (13 sources)+3ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands7
+9
+9
+9
+6
+6
+6
+4
Premium utility lands2
+5
+5
Utility lands4
+2
+2
+2
+2
Taplands13
+2
+2
Basic lands3
+2
+3
+3
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16ⓘ
Combo Commander: Tymna the Weaver+15ⓘ
Synergy pieces7
Combat threats1
Sacrifice outlets1
Token generators1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.7 (Bracket 2)+Game Changers→ Bracket 3
Mana base92Consistency71Threats65
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Blink/Flicker29 cards
29 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
,,,,
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
,,,,
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.