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Commander
6.0±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence400 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana3
Mana rocks1
Mana dorks13
Land ramp6
Other acceleration3
Commander Synergy+1ⓘ
Tutors5
Draw engines7
Cantrips & burst draw1
Scry & Surveil3
Recursion5
Value engines3
Synergy support1
Spot removal4
Graveyard hate1
Protection6
Mana Acceleration+14ⓘ
Two-Color Powerhouse Lands+7ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands4
Utility lands2
Taplands2
Basic lands2
2 Combo Families+29ⓘ
Combat Damage Synergy+7ⓘ
Commander Synergy+1ⓘ
Combo pieces2
Synergy pieces9
Win conditions2
Combat threats2
Drain effects1
Alternate win strategies2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.0 (Bracket 3)+2-card combo + Speed 93→ Bracket 4
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Elf Tribal32 cards
32 elf creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
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Druid Tribal13 cards
13 druid creatures detected. Tribal synergies can create powerful board states.
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