Commander
6.9±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Deterministic combo lines—,
High confidence(477 pts)
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks1
Land ramp4
Other acceleration1
Treasure generators3
Commander Synergy (1 groups)+4ⓘ
Tutors2
Draw engines7
Cantrips & burst draw3
Recursion1
Value engines10
Other1
Counterspells3
Spot removal2
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate4
Edict effects1
Protection4
Fetchlands10
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands20
+6
+6
+6
+6
+6
+6
+6
+6
+6
+6
+5
+5
Premium utility lands5
+5
+5
+5
+4
+4
Utility lands1
+2
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo Family (1 lines, Consistency: 68%)+21ⓘ
Combo pieces3
Synergy pieces7
Win conditions2
Combat threats7
Sacrifice outlets1
Drain effects2
Token generators1
Reanimation2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 3
Mana base99Threats92Interaction83
1.9 above Bracket 2 ceiling (5)
0.1 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Legends Matter34 cards
34 legendary synergies. Your legends grow stronger together.
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Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
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Aggro15 cards
15 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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