Commander
7.9±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence540 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana10
+9
+7
Mana rocks3
Mana dorks2
Other acceleration2
Tutors3
+3
Draw engines3
Cantrips & burst draw2
Value engines2
Control Strategy Bonus (35.9 interaction cards)+30ⓘ
Artifact/enchantment removal1
Spot removal2
Graveyard hate1
Land destruction2
+4.9
+3.6
Board wipes4
Stax & hate26
Protection5
Mono-Color Powerhouse Lands (6)+25ⓘ
Mana Acceleration (18 sources)+6ⓘ
Fetchlands1
+8
Premium utility lands1
+6
Utility lands6
+4
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands1
+19
4 Combo Families (4 lines, Consistency: 71%)+34ⓘ
Combo pieces8
Synergy pieces2
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Speed92Interaction88Mana base81
0.9 above Bracket 3 ceiling (7)
1.1 below Bracket 5 threshold (9)
Game Changers are present, but the power level already places this deck in Bracket 4.
✓
Game changers 9
Minimum Bracket 4
✓
Mass land denial 8
Minimum Bracket 4
✓
2-card combo 4
Minimum Bracket 3
✕Extra turns — none
Themes3 total
Stax (Commander)21 cards
This deck uses resource denial and disruption to slow opponents down.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Hatebears7 cards
7 hatebear creatures. Small creatures that restrict opponents.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.