Commander
No commander provided3.6±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(233 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks6
Other acceleration2
Draw engines7
Cantrips & burst draw2
Value engines7
Counterspells5
Spot removal1
Board wipes1
Dual & shock lands3
Premium utility lands1
Utility lands6
Taplands3
Combat threats1
Token generators2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Mana base62Speed54Interaction53
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Tap / Untap19 cards
19 tap/untap synergies. Generate extra value from activated abilities.
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Artifacts Matter7 cards
7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.