Commander
3.3±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(204 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks2
Land ramp1
Other acceleration2
Treasure generators3
Other1
Tutors1
Draw engines3
Cantrips & burst draw15
Recursion2
Value engines4
Control Strategy Bonus (14.8 interaction cards)+30ⓘ
Counterspells7
Spot removal18
Board wipes2
Stax & hate3
Protection1
Two-Color Mana Base (no fixing needed)+6ⓘ
Fetchlands2
Premium utility lands3
Utility lands4
Taplands4
Combat Damage Synergy: aristocrats engine, 2 damage multipliers+16ⓘ
Tempo Control (lockout lethality)+8.8ⓘ
1 extra turn effect+5ⓘ
Synergy pieces3
Combat threats5
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+Game Changers→ Bracket 3
Interaction84Mana base75Consistency56
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn8 cards
8 damage dealers. Burn opponents down with direct damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.