Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(428 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks1
Other acceleration2
Treasure generators1
Tutors3
Draw engines4
Cantrips & burst draw3
Recursion1
Value engines5
Spot removal4
Artifact/enchantment removal1
Stax & hate2
Protection1
Mono-Color Mana Base (no fixing needed)+28ⓘ
Premium utility lands1
Utility lands3
Basic lands1
Mountain+30
6 Combo(s) Detected (Consistency: 77%)+44ⓘ
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 3 haste enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+12ⓘ
Combo pieces11
Synergy pieces10
Win conditions5
Combat threats4
Sacrifice outlets1
Drain effects2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats98Mana base70Consistency62
✓
Game changers 1
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes10 total
Goblin Tribal32 cards
32 goblin creatures detected. Tribal synergies can create powerful board states.
Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos6 total
- Krenko, Mob Boss+Skirk Prospector+Goblin Warchief
- Krenko, Mob Boss+Skirk Prospector+Goblin Chieftain
- Skirk Prospector+Krenko, Mob Boss+Staff of Domination
- Krenko, Mob Boss+Skirk Prospector+Rising of the Day
- Goblin Recruiter+Conspicuous Snoop+Kiki-Jiki, Mirror Breaker+Torch Courier+Mogg Fanatic
- Krenko, Mob Boss+Skirk Prospector+Anger