Commander
7.5±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence524 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks2
Land ramp4
Other acceleration4
Commander Synergy (1 groups)+1ⓘ
Tutors5
Draw engines7
Cantrips & burst draw2
Value engines5
Other3
Counterspells3
Spot removal5
Board wipes2
Protection9
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
+8
+8
+8
Dual & shock lands7
+6
+6
+6
+5
+5
+5
+4
Premium utility lands5
+6
+6
+5
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Basic lands3
+4
+4
+5
3 Combo Families (3 lines, Consistency: 96%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 3 evasion enablers, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces5
Synergy pieces9
Win conditions1
Combat threats5
Sacrifice outlets1
Token generators8
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats95Mana base90Interaction86
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 8
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tribal (Commander)13 cards
This deck is built around creature type synergies.
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Human Tribal21 cards
21 human creatures detected. Tribal synergies can create powerful board states.
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Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
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