Lifegain Deck

Commander
No commander provided
5.6±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence377 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8
Fast mana2
1+10
2G+6
Mana rocks1
2+6
Mana dorks4
G+5
G+5
1G+2
XGG+1
Land ramp7
XG+2
1G+6
1G+6
1G+5
XGG+2
2G+5
G1G+3
Other acceleration1
1G+6
Treasure generators1
3B+3
Tutors5
XG+8
XGG+2
XGGG+7
2/B2/B2/B+3
X3BB+3
Draw engines1
1+8
Cantrips & burst draw9
B+5
XBB+2
BG+2
2BB+3
3BB+2
4G+2
4B+2
4GG+6
4GG+2
Recursion2
BG+2
1BG+2
Value engines3
G+2
2G+2
XGGG+1
Artifact/enchantment removal1
XXG+3
Spot removal4
BG+6
BG+2
1BG+2
3B+3
Graveyard hate1
4B+14
Board wipes2
7BB+6
7BB+6
Protection6
G+8
XG+5
1G+7
2+6
2+4
3G+2
Mana Acceleration (15 sources)+3
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands4
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+11
+11
Combat Damage Synergy+25
1 Combo Family (1 lines, Consistency: 98%)+24
Combo pieces2
2G+6
3B+10
Synergy pieces15
XXG+4
B+4
XG+4
XXG+2
1G+4
XGG+2
XGG+1
2G+4
2B+4
2B+3
3G+7
2GG+4
3G+2
5GGG+8
5BBB+4
Win conditions4
XBB+5
XGGG+1
1BXBB+6
7BB+6
Sacrifice outlets1
1BG+2
Drain effects1
BG+2
Other1
BG+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6+2-card combo 1 Bracket 3

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

2-card combo 1
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes3 total

Lifegain12 cards

12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Tokens (Commander)16 cards

This deck generates and leverages a wide board of creature tokens.

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Combos1 total

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