Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(386 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks1
Other acceleration3
Tutors1
Draw engines10
Cantrips & burst draw9
Wheels2
Recursion3
Value engines5
Counterspells4
Spot removal2
Stax & hate1
Protection2
Mono-Color Powerhouse Lands (4)+12ⓘ
Fetchlands2
Dual & shock lands1
Utility lands15
+3 more
Taplands4
Basic lands1
Island+16
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combat Damage Synergy: token package+5ⓘ
Combo pieces4
Synergy pieces3
Token generators6
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Consistency93Threats84Mana base83
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator13 cards
13 graveyard synergies. Use your graveyard as a second hand.
Spellslinger (Commander)1 cards
Commander rewards casting instants and sorceries.
Storm9 cards
9 storm synergies. Chain spells for exponential value.