Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(431 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks4
Other acceleration2
Tutors12
Draw engines3
Cantrips & burst draw4
Value engines1
Counterspells11
Spot removal1
Board wipes2
Stax & hate2
Protection2
Fetchlands2
Dual & shock lands3
Premium utility lands2
Utility lands4
Tempo Control (lockout lethality)+15.2ⓘ
2 extra turn effects+10ⓘ
Combo pieces1
Win conditions1
Combat threats1
Token generators4
Clone effects1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.1 (Bracket 3)+Game Changers→ Bracket 4
Consistency93Interaction89Threats70
✓
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Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger6 cards
6 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.