Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(756 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15ⓘ
Fast mana11
Mana rocks3
Mana dorks9
Other acceleration1
Commander Synergy (1 groups)+6ⓘ
Tutors12
Draw engines7
Cantrips & burst draw1
Recursion1
Counterspells11
Spot removal8
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Protection4
Mana Acceleration (24 sources)+14ⓘ
Fetchlands4
Dual & shock lands10
Premium utility lands6
Utility lands4
2 Combo(s) Detected (Consistency: 96%)+29ⓘ
Commander Synergy (2 groups)+17ⓘ
Combat Damage Synergy: token package, 1 haste enabler+6ⓘ
Combo pieces4
Synergy pieces1
Win conditions1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Interaction97Speed96Consistency96
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Elf Tribal10 cards
10 elf creatures detected. Tribal synergies can create powerful board states.