Ryan Sinclair / The Thirteenth Doctor

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Commander
See all Ryan Sinclair data
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence462 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve−10
Fast mana4
Mana rocks4
Land ramp5
Other acceleration3
Treasure generators1
Tutors2
Draw engines8
Cantrips & burst draw7
Value engines3
Counterspells4
Spot removal9
Board wipes2
Protection3
Mana Acceleration+6
Fetchlands3
Dual & shock lands5
Premium utility lands3
Utility lands14
Taplands5
Basic lands3
2 Combo(s) Detected (Consistency: 70%)+25
Combat Damage Synergy: token package, 1 token doubler, 1 extra combat, 3 haste enablers, 2 evasion enablers+25
Combo pieces4
Synergy pieces2
Win conditions2
Combat threats5
Token generators2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 → Bracket 4
Game changers 4
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana17 cards

17 high-impact creatures. Ramp into massive threats that dominate the board.

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Legends Matter10 cards

10 legendary synergies. Your legends grow stronger together.

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Power Matters10 cards

10 power-matters cards. Convert creature power into damage, cards, or effects.

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Combos2 total

  • 2-card combos · 2
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