Commander
8.3±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(577 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (3 groups)+20ⓘ
Tight Curve (79% CMC 0-2)+15ⓘ
Fast mana5
Mana rocks8
Tutors8
Draw engines2
Cantrips & burst draw6
Recursion1
Value engines2
Counterspells12
Spot removal5
Artifact/enchantment removal2
Graveyard hate1
Protection3
Mana Acceleration (21 sources)+11ⓘ
Two-Color Mana Base (no fixing needed)+11ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands6
4 Combo(s) Detected (Consistency: 88%)+37ⓘ
Combo Commander: Kinnan, Bonder Prodigy+15ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces7
Synergy pieces1
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.3 → Bracket 4
Speed94Interaction93Threats91
1.8 above Bracket 3 ceiling (6.5)
0.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Cantrips6 cards
6 cantrips. Cheap spells that replace themselves for velocity.