Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(734 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana12
Mana rocks3
Mana dorks1
Treasure generators2
Extra turns redundancy (4 effects)+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Tutors4
Draw engines6
Cantrips & burst draw13
Wheels2
Recursion2
Control Strategy Bonus (17.2 interaction cards)+30ⓘ
Counterspells8
Spot removal2
Board wipes2
Two-Color Powerhouse Lands (4)+14ⓘ
Mana Acceleration (16 sources)+6ⓘ
Fetchlands7
Dual & shock lands5
Premium utility lands7
Utility lands5
Taplands3
4 Combo(s) Detected (Consistency: 100%)+40ⓘ
4 extra turn effects (strong tempo)+15ⓘ
Tempo Control (lockout lethality)+11.2ⓘ
Commander Synergy (1 groups)+6ⓘ
Combat Damage Synergy: token package+3ⓘ
Combo pieces8
Combat threats1
Token generators2
Extra turns4
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Consistency97Mana base96Threats96
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✓
Extra turns (4)
✕Mass land denial — none
Themes10 total
Storm11 cards
11 storm synergies. Chain spells for exponential value.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
Graveyard/Reanimator8 cards
8 graveyard synergies. Use your graveyard as a second hand.