Commander
6.6±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(468 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks4
Land ramp2
Treasure generators3
Commander Draw Engine (Kwain, Itinerant Meddler provides card draw)+10ⓘ
Tutors2
Draw engines14
Cantrips & burst draw14
+2 more
Recursion3
Value engines1
Counterspells6
Spot removal6
Board wipes1
Stax & hate1
Two-Color Powerhouse Lands (2)+4ⓘ
Two-Color Mana Base (no fixing needed)+2ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands6
Taplands1
3 Combo Families (3 lines, Consistency: 70%)+29ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Tempo Control (lockout lethality)+5.4ⓘ
1 extra turn effect+5ⓘ
Combo pieces6
Synergy pieces6
Combat threats1
Sacrifice outlets1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 3
Consistency91Threats90Interaction86
-0.1 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Cantrips9 cards
9 cantrips. Cheap spells that replace themselves for velocity.