Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(268 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks4
Land ramp1
Tutors2
Draw engines9
Cantrips & burst draw4
Recursion3
Counterspells4
Spot removal6
Graveyard hate1
Board wipes4
Stax & hate2
Protection2
Mana Acceleration (13 sources)+3ⓘ
Premium utility lands3
Utility lands3
Taplands2
Combat Damage Synergy: 1 token doubler, 2 damage multipliers+12ⓘ
Combo pieces1
Synergy pieces1
Win conditions1
Combat threats7
Drain effects1
Token generators2
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Interaction85Consistency67Mana base56
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Voltron16 cards
16 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.