Commander
6.7±0.5
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Medium confidence473 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana4
+3
+2
Mana rocks11
Mana dorks1
Land ramp2
Treasure generators1
Other acceleration1
Extra turns redundancy (3 effects)+6ⓘ
Tutors2
Draw engines4
Cantrips & burst draw2
Recursion2
+2
Value engines5
Other1
Control Strategy Bonus (23.8 interaction cards)+30ⓘ
Counterspells6
Spot removal11
Land destruction1
+4.9
Board wipes1
Stax & hate2
Protection4
Mono-Color Mana Base (no fixing needed)+8ⓘ
Mana Acceleration (18 sources)+6ⓘ
Mono-Color Powerhouse Lands (2)+4ⓘ
Utility lands9
+4
+3
+2
+2
+2
+2
+2
+2
+2
Taplands3
Basic lands1
+25
1 Combo Family (1 lines, Consistency: 60%)+20ⓘ
Tempo Control (lockout lethality)+17.8ⓘ
3 extra turn effects (strong tempo)+15ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces4
Win conditions5
Combat threats1
Drain effects1
Token generators1
Extra turns1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 (Bracket 3)+Extra Turns→ Bracket 4
Threats94Speed80Mana base70
✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
1 combo excluded — missing prerequisites
✓
Extra turns 3
Minimum Bracket 4
✕Mass land denial — none
Themes5 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
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Tap / Untap9 cards
9 tap/untap synergies. Generate extra value from activated abilities.
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Artifacts Matter7 cards
7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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History3 snapshots
Grade
Power6.9→6.7-0.2
BracketB4→B4
Vectors
Velocity
83→80
-3
Consistency
66→66
—
Interaction
78→67
-11
Efficiency
70→70
—
Lethality
95→94
-1
Card Changes
Added (3)
+4
Removed (3)
Grade
Power7.0→6.9-0.1
BracketB4→B4
Vectors
Velocity
83→83
—
Consistency
69→66
-3
Interaction
91→78
-13
Efficiency
70→70
—
Lethality
95→95
—
Grade
Power6.9→7.0+0.1
BracketB4→B4
Vectors
Velocity
83→83
—
Consistency
66→69
+3
Interaction
90→91
+1
Efficiency
70→70
—
Lethality
95→95
—