Commander
4.1±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(261 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration2
Recursion2
Value engines1
Spot removal3
Stax & hate1
Mono-Color Mana Base (no fixing needed)+35ⓘ
Basic lands1
Mountain+35
3 Combo(s) Detected (Consistency: 65%)+28ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 tribal lords, 3 haste enablers, 2 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces4
Synergy pieces9
Win conditions3
Combat threats3
Sacrifice outlets1
Drain effects1
Extra turns1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Threats96Mana base70Speed29
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Goblin Tribal26 cards
26 goblin creatures detected. Tribal synergies can create powerful board states.
Burn17 cards
17 damage dealers. Burn opponents down with direct damage.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.