Commander
7.6±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(539 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks2
Mana dorks5
Land ramp4
Other acceleration6
Treasure generators1
Tutors1
Draw engines11
Cantrips & burst draw1
Recursion2
Value engines4
Counterspells3
Spot removal4
Board wipes2
Protection2
Mana Acceleration (24 sources)+14ⓘ
Fetchlands11
Dual & shock lands11
Premium utility lands6
Utility lands2
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler, aristocrats engine+15ⓘ
Combo pieces3
Synergy pieces3
Win conditions2
Combat threats1
Sacrifice outlets2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.6 → Bracket 4
Mana base98Speed90Threats82
1.1 above Bracket 3 ceiling (6.5)
0.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elemental Tribal18 cards
18 elemental creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.