So thats my card now

Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence309 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Efficient Curve+8
Fast mana3
Mana rocks3
Land ramp1
Other acceleration1
Treasure generators1
Minor treasure1
Commander Synergy+1
Tutors1
Draw engines6
Cantrips & burst draw3
Wheels3
Recursion4
Value engines4
Control Strategy+30
Spot removal8
Graveyard hate1
Board wipes1
Stax & hate18
Edict effects1
Protection6
Mono-Color Mana Base+22
Utility lands3
Taplands1
Basic lands1
Combat Damage Synergy+10
Commander Synergy+1
Combo pieces1
Synergy pieces2
Win conditions3
Combat threats2
Sacrifice outlets2
Drain effects4
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.6 (Bracket 2)+Game Changers 1 Bracket 3
Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Stax (Commander)17 cards

This deck uses resource denial and tax effects to slow opponents down.

,,,,
Discard29 cards

29 discard synergies. Empty opponents' hands while gaining value.

,,,,
Legends Matter8 cards

8 legendary synergies. Legends in the deck grow stronger together.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.