Kumena, Tyrant of Orazca

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Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence404 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana1
Mana rocks3
Land ramp6
Other acceleration2
Commander Draw Engine+10
Tutors1
Draw engines7
Cantrips & burst draw3
Value engines4
Counterspells5
Spot removal5
Board wipes1
Stax & hate2
Protection3
Two-Color Powerhouse Lands (2)+4
Mana Acceleration+2
Dual & shock lands5
Premium utility lands2
Utility lands8
Taplands4
Basic lands2
5 Combo(s) Detected (Consistency: 53%)+34
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 3 evasion enablers+25
Combo pieces7
Synergy pieces1
Win conditions2
Combat threats4
Token generators2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.1 → Bracket 3

1.1 above Bracket 2 ceiling (5)

0.9 below Bracket 4 threshold (7)

Game changers 2
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Merfolk Tribal30 cards

30 merfolk creatures detected. Tribal synergies can create powerful board states.

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Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

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Wizard Tribal13 cards

13 wizard creatures detected. Tribal synergies can create powerful board states.

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Combos5 total

  • 2-card combos · 2
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  • 3-card combos · 3
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