Commander
3.1±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(182 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Land ramp1
Other acceleration1
Commander Draw Engine (Valgavoth, Harrower of Souls provides card draw)+10ⓘ
Tutors1
Draw engines6
Cantrips & burst draw8
Value engines3
Spot removal6
Graveyard hate1
Board wipes4
Stax & hate9
Protection1
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands8
Taplands6
Synergy pieces2
Win conditions3
Combat threats2
Sacrifice outlets1
Drain effects11
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.1 → Bracket 2
Mana base82Interaction68Threats55
0.1 above Bracket 1 ceiling (3)
1.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.