Vivi: ping returns

Commander
9.9±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.8
High confidence840 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15
Fast mana17
Mana dorks1
Treasure generators1
Minor treasure1
Extra Turn Redundancy+6
Commander Synergy+1
Low Land Count−3
Tutors8
Draw engines7
Cantrips & burst draw7
Wheels1
Scry & Surveil2
Value engines9
Control Strategy+30
Counterspells12
Spot removal7
Board wipes2
Stax & hate1
Protection3
Two-Color Powerhouse Lands+19
Mana Acceleration+6
Low Land Count−3
Fetchlands8
Dual & shock lands3
Premium utility lands3
Utility lands6
Taplands1
Basic lands2
7 Combo Families+54
Tempo Control+20
Extra Turn Package+15
Commander Synergy+6
Combo pieces11
Win conditions1
Combat threats2
Extra turns2

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.9 → Bracket 5

0.9 above Bracket 4 ceiling (9)

Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Game changers 15
Minimum Bracket 4
2-card combo 2
Minimum Bracket 3
Extra turns 3
Minimum Bracket 4
Mass land denial — none

Themes4 total

Control (Commander)14 cards

This deck takes a controlling, reactive gameplan.

,,,,
Counter Control10 cards

10 counterspells. Control the stack and protect key win conditions.

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Bounce8 cards

8 bounce effects. Return permanents to hand for tempo advantage.

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Combos8 total

  • 2-card combos · 2
  • +
  • ++
    1 setup prereq
  • 3-card combos · 6
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    2 setup prereqs
  • +++
    1 setup prereq
  • ++
    Permanent that can be cast using CC
  • ++
    Permanent that can be cast using C

History9 snapshots

Grade

Power9.99.9
BracketB5B5

Vectors

Velocity
9596
+1
Consistency
9797
Interaction
9595
Efficiency
9494
Lethality
9797

Card Changes

Added (1)

Removed (1)

Grade

Power9.99.9
BracketB5B5

Vectors

Velocity
9695
-1
Consistency
9797
Interaction
9595
Efficiency
9494
Lethality
9797

Card Changes

Added (2)

Removed (2)

Grade

Power9.99.9
BracketB5B5

Card Changes

Added (1)

Removed (1)

Grade

Power9.99.9
BracketB5B5

Card Changes

Added (1)

Removed (1)

Grade

Power9.99.9
BracketB5B5

Vectors

Velocity
9596
+1
Consistency
9797
Interaction
9695
-1
Efficiency
9494
Lethality
9797

Card Changes

Added (1)

Removed (1)

Grade

Power9.99.9
BracketB5B5

Vectors

Velocity
9595
Consistency
9797
Interaction
9596
+1
Efficiency
9494
Lethality
9797

Card Changes

Added (2)

Removed (2)

Grade

Power9.99.9
BracketB5B5

Vectors

Velocity
9695
-1
Consistency
9697
+1
Interaction
9195
+4
Efficiency
9494
Lethality
9897
-1

Card Changes

Added (3)

Removed (3)

Grade

Power9.99.9
BracketB5B5

Vectors

Velocity
9696
Consistency
9696
Interaction
9191
Efficiency
9494
Lethality
9798
+1

Card Changes

Added (1)

Removed (1)

Grade

Power9.99.9
BracketB5B5

Card Changes

Added (1)

Removed (1)