Elminister

Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Primary win line:Deterministic combo linesApproach of the Second Sun,Mystical Tutor
High confidence(484 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+10
Mana Acceleration (11 sources)+1
Fetchlands1
Dual & shock lands2
Premium utility lands1
Basic lands2
3 Combo Families (3 lines, Consistency: 70%)+29
Combat Damage Synergy: 3 evasion enablers, aristocrats engine, 1 damage multiplier+21
5 extra turn effects (tempo win condition)+20
Tempo Control (lockout lethality)+8.4
Synergy pieces1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Threats96Consistency90Interaction85

0.5 above Bracket 3 ceiling (6.5)

1.5 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

2-card combo
Mass land denial — none

Themes6 total

Wizard Tribal8 cards

8 wizard creatures detected. Tribal synergies can create powerful board states.

Token Strategy6 cards

6 token producers. Go-wide strategies can overwhelm opponents with numbers.

Lifegain6 cards

6 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Combos3 total