Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(409 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (36% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks7
Mana dorks1
Land ramp6
Other acceleration8
Treasure generators1
Tutors1
Draw engines6
Cantrips & burst draw5
Value engines5
Counterspells4
Spot removal2
Board wipes1
Stax & hate1
Protection4
Mana Acceleration (26 sources)+15ⓘ
Dual & shock lands5
Premium utility lands3
Utility lands4
Taplands6
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 haste enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 51%)+18ⓘ
Commander Synergy (1 groups)+12ⓘ
Combo pieces2
Synergy pieces4
Win conditions3
Combat threats11
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats93Speed88Mana base85
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Dragon Tribal22 cards
22 dragon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.