Commander
No commander provided7.1±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(464 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15ⓘ
Fast mana4
Mana rocks1
Mana dorks2
Other acceleration3
Treasure generators1
Tutors7
Draw engines4
Cantrips & burst draw3
Recursion2
Value engines1
Other1
Counterspells2
Spot removal7
Artifact/enchantment removal2
Graveyard hate3
Stax & hate8
Protection6
Dual & shock lands2
Premium utility lands1
Utility lands5
Taplands1
6 Combo Families (6 lines, Consistency: 90%)+47ⓘ
Combat Damage Synergy: 1 extra combat, aristocrats engine+14ⓘ
Combo pieces12
Synergy pieces1
Win conditions1
Combat threats2
Sacrifice outlets2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats92Interaction91Speed75
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Mass Land Denial are present, but your power level already places this deck in Bracket 4.
✓
Mass land denial (3)
✓2-card combo
✕Game changers — none
✕Extra turns — none
Themes3 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Goblin Tribal9 cards
9 goblin creatures detected. Tribal synergies can create powerful board states.
Stax8 cards
8 stax pieces. Tax and restrict opponents' resources while breaking parity.