Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(448 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana6
Mana rocks5
Mana dorks2
Land ramp2
Other acceleration4
Tutors3
Draw engines6
Cantrips & burst draw2
Wheels1
Value engines1
Counterspells1
Spot removal7
Board wipes1
Stax & hate3
Protection4
Mana Acceleration (19 sources)+9ⓘ
Dual & shock lands6
Utility lands6
Taplands1
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token package, 2 extra combats, 5 haste enablers, 3 evasion enablers, aristocrats engine, 5 damage multipliers+25ⓘ
Combo pieces3
Synergy pieces4
Win conditions1
Token generators2
Group slug1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Speed90Threats88Interaction81
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Aggro (Commander)1 cards
Commander rewards aggressive, combat-focused gameplay.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.