Malcolm, Keen-Eyed Navigator / Kediss, Emberclaw Familiar

8.4±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(572 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
14 Combo(s) Detected (Consistency: 100%)+90
Combo Commander: Malcolm, Keen-Eyed Navigator+15
Combat Damage Synergy: aristocrats engine+8
Drain effects1
Clone effects1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.4 → Bracket 4
Threats95Consistency90Mana base83

1.9 above Bracket 3 ceiling (6.5)

0.1 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

Artifacts Matter10 cards

10 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Voltron10 cards

10 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Combos14 total