Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(293 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks2
Land ramp6
Other acceleration2
Tutors3
Draw engines7
Recursion2
Value engines5
Counterspells1
Spot removal5
Board wipes1
Stax & hate1
Protection8
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
Premium utility lands3
Utility lands6
Taplands8
Combat Damage Synergy: token swarm strategy, 1 haste enabler+13ⓘ
Synergy pieces4
Combat threats1
Drain effects2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Interaction82Mana base72Speed68
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Enchantress12 cards
12 enchantment synergy cards. Deck rewards you for casting enchantments.
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.