Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(360 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks1
Land ramp3
Treasure generators3
Tutors7
Draw engines3
Cantrips & burst draw8
Wheels2
Recursion2
Value engines1
Counterspells3
Spot removal7
Board wipes1
Stax & hate1
Protection4
Fetchlands1
Premium utility lands2
Utility lands4
Taplands6
2 Combo(s) Detected (Consistency: 94%)+29ⓘ
Combo pieces4
Synergy pieces2
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Interaction80Consistency76Threats63
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats7 cards
7 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator7 cards
7 graveyard synergies. Use your graveyard as a second hand.
Stompy / Big Mana7 cards
7 high-impact creatures. Ramp into massive threats that dominate the board.