Wilhelt, the Rotcleaver

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Power level

10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence959 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana10
Mana rocks3
Treasure generators2
Commander Draw Engine+15
Commander Synergy+4
Tutors9
Draw engines5
Cantrips & burst draw7
Scry & Surveil1
Recursion3
Counterspells6
Spot removal3
Board wipes5
Stax & hate1
Edict effects2
Protection1
Two-Color Powerhouse Lands (6)+20
Mana Acceleration+3
Fetchlands8
Dual & shock lands4
Premium utility lands5
Utility lands11
Taplands1
Basic lands2
26 Combo(s) Detected (Consistency: 100%)+150
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16
Commander Synergy+6
Combo pieces16
Synergy pieces2
Sacrifice outlets4
Drain effects2
Other1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5

1.0 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Game changers 12
Minimum Bracket 4
2-card combo 1
Mass land denial — none
Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aristocrats24 cards

24 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Zombie Tribal11 cards

11 zombie creatures detected. Tribal synergies can create powerful board states.

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Combos26 total

  • 2-card combos · 6
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  • 3-card combos · 20
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