Commander
6.3±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence427 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (42% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks4
Mana dorks1
Land ramp7
Other acceleration10
Commander Synergy (1 groups)+1ⓘ
Tutors4
Draw engines5
Cantrips & burst draw4
Recursion8
Value engines4
Synergy support1
Artifact/enchantment removal1
Spot removal4
Graveyard hate1
Stax & hate4
Edict effects4
Protection1
Mana Acceleration (24 sources)+12ⓘ
Fetchlands2
+8
+8
Dual & shock lands8
+6
+6
+6
+6
+6
+6
+6
+6
Premium utility lands5
+6
+6
+5
+5
+4
Utility lands8
+2
+2
+2
+2
+2
+2
Taplands6
+2
+2
+2
+2
+2
+2
Basic lands5
+1
+2
+1
+1
+2
Other1
4 Combo Families (5 lines, Consistency: 98%)+39ⓘ
Combat Damage Synergy: token swarm strategy, 3 token doublers, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces7
Synergy pieces16
Win conditions5
Combat threats4
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats97Mana base94Speed70
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
✓
2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Elemental Tribal31 cards
31 elemental creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana29 cards
29 high-impact creatures. Ramp into massive threats that dominate the board.
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Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.