SHORT AND RICH

Commander
R
5.3±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(364 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (2 groups)+9
Heavy Curve (27% CMC 5+)+-10
Fast mana2
1+10
4+3
Mana rocks1
2+6
Land ramp2
2+2
3+1
Other acceleration3
3+1
3R+10
7RR+2
Treasure generators20
R+4
R+4
XR+2
2+8
1R+4
1R+2
2R+5
2R+4
2R+4
3+4
2R+4
2R+2
+8 more
Other3
1R+1
3RR+4
4RR+5
Commander Synergy (1 groups)+8
Tutors2
2R+5
3+1
Draw engines2
2R+5
10+4
Cantrips & burst draw5
1R+2
2R+4
3R+5
2RR+5
3R+4
Recursion1
3R+1
Value engines3
1R+1
4+3
4+1
Spot removal4
XR+2
2R+2
2RRR+1
7+2
Board wipes2
5RR+6
4RRR+1
Stax & hate1
6+1
Protection2
2+6
2+4
Mono-Color Mana Base (no fixing needed)+30
Mono-Color Powerhouse Lands (1)+1
Utility lands5
2+2
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+27
Combat Damage Synergy: token package, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 64%)+20
Commander Synergy (2 groups)+14
Combo pieces3
3+9
3+3
4+10
Synergy pieces10
1+4
2+2
2+1
3+1
3+1
2R+1
3+1
4+6
4+5
4RR+7
Win conditions8
XXXRR+1
2R+2
3RR+5
3RR+2
4RR+2
5RR+2
7RR+2
10+3
Combat threats8
RRR+2
2R+1
2RR+1
4R+2
4RR+5
5RR+1
4RRR+1
6RR+5
Sacrifice outlets2
2R+1
3R+1
Token generators1
1R+4
Other1
2R+2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3 → Bracket 3
Threats96Speed90Mana base70

0.3 above Bracket 2 ceiling (5)

1.7 below Bracket 4 threshold (7)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Token Strategy34 cards

34 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,
Treasure27 cards

27 treasure generators. Ramp and artifact synergies in one package.

,,,,
Dragon Tribal17 cards

17 dragon creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos1 total

  • ++