Commander
6.8±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence459 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Fast mana6
Mana rocks7
Land ramp1
Treasure generators1
Minor treasure1
Draw engines8
Cantrips & burst draw4
Scry & Surveil1
Recursion10
Value engines3
Spot removal4
Edict effects3
Mana Acceleration+2ⓘ
Fetchlands1
Dual & shock lands8
Premium utility lands3
Utility lands7
Taplands2
Basic lands3
Other1
Combat Damage Synergy+25ⓘ
3 Combo Families+24ⓘ
Combo pieces7
Synergy pieces16
Win conditions1
Combat threats6
Sacrifice outlets2
Token generators1
Reanimation1
Alternate win strategies2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.8 → Bracket 3
1.8 above Bracket 2 ceiling (5)
0.2 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Zombie Tribal22 cards
22 zombie creatures detected. Tribal synergies can create powerful board states.
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Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.