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HomeExplore decksCommanders
BRG

upgraded shaper

viaArchidektArchidekt·8 views·1h ago

Power level

5.3±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence352 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Commander Synergy+2ⓘ
Fast mana2
Mana rocks1
Land ramp14
Other acceleration1
Commander Synergy+1ⓘ
Tutors1
Draw engines4
Cantrips & burst draw2
Recursion8
Value engines6
Spot removal10
Board wipes2
Stax & hate2
Protection1
Mana Acceleration+8ⓘ
Fetchlands10
Dual & shock lands2
Premium utility lands1
Utility lands10
Taplands2
Basic lands4
Combat Damage Synergy+25ⓘ
1 Combo Family+18ⓘ
Commander Synergy+1ⓘ
Combo pieces3
Synergy pieces6
Win conditions1
Combat threats5
Sacrifice outlets2
Token generators4
Group slug1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3+2-card combo 1→ Bracket 3

0.3 above Bracket 2 ceiling (5)

1.7 below Bracket 4 threshold (7)

Markers
Learn more →
✓
2-card combo 1
Minimum Bracket 3
✕Game Changers — none
✕Mass land denial — none
✕Extra turns — none

Themes7 total

Lands MatterCore (19 cards)

This deck synergizes with lands entering, leaving, or being sacrificed.

,,,,
Token StrategyCore (10 cards)

10 token producers. Go-wide with a creature token army for board presence and combat pressure.

,,,,
Graveyard / ReanimatorCore (9 cards)

9 graveyard synergies. Use the graveyard as a second hand.

,,,,

Combos1 total

  • 2-card combo · 1
  • ++
    1 setup prereq

History3 snapshots

Grade

Power5.2→5.3+0.1
BracketB3→B3

Vectors

Velocity
67→67
—
Consistency
63→63
—
Interaction
52→52
—
Efficiency
92→93
+1
Lethality
92→92
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.2→5.2—
BracketB3→B3

Vectors

Velocity
59→67
+8
Consistency
65→63
-2
Interaction
49→52
+3
Efficiency
92→92
—
Lethality
92→92
—

Card Changes

Added (4)

Removed (4)

Grade

Power5.2→5.2—
BracketB3→B3

Vectors

Velocity
57→59
+2
Consistency
64→65
+1
Interaction
49→49
—
Efficiency
92→92
—
Lethality
92→92
—

Card Changes

Added (2)

Removed (2)